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Table of Contents
Traits Introduction
A large part of selecting the “perfect” contender in Paper Wrestler is the traits a wrestler has(or doesn't have.) Although you may remove undesirable traits with a fairly heft cost of purchase points, you may not be able to select “traits” for wrestlers. Traits affect all kinds of things regarding your wrestler including damage, hitpoints or persona traits such as “heel” or “face”.
Gaining Traits
* Wrestlers start with 2-4 traits.
* Wrestlers gain 0-2 traits each time they change ERAS(roughly every 12 days) until retirement.
* Wrestlers also gain the “Peaked” trait when entering the 5/6 ERA of their career.
* Wrestlers also gain the “Sunset Years” trait when entering the 6/6 ERA of their career.
Trait Rarity
Traits have a range of rarity for appearing.
Common - 70% Chance Uncommon - 20% Chance Rare - 9% Chance Legendary - 1% Chance Special Condition - No Chance
Special Condition Traits
These are given through special events within the game OR only upon certain eras such as the Peaked or Sunset Years trait.
Timed Traits
Some traits last a certain amount of time and are automatically removed. Examples of this include the various injury traits.