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fantasy_basebrawl_character_creation [2016/10/20 02:00]
josh [Class]
fantasy_basebrawl_character_creation [2016/10/20 02:09]
josh [Position]
Line 44: Line 44:
 the player will be chosen at random from all positions. the player will be chosen at random from all positions.
  
 +The general rule of thumb is
 +
 +POW is great vs LOW ARM pitchers.
 +POW is great on 1b or other basemen for defense against chain basebrawl events.
 +POW synergizes with ACC for HOMERUNS but without ACC, HOMERUNS are hit or miss.
 +POW can result in random BIG PLAYS from HBP(again relies on LOW ARM pitchers)
 +
 +GLV is great support for LOW ARM pitchers on team.
 +GLV may not be needed with HIGH ARM pitchers on team preventing fielding.
 +GLV is best for positions that see high fielding such as SS, 2B, 3B and CF.
 +GLV can cause "CHAIN OUT" events leading to DOUBLE and TRIPLE plays.
 +
 +ACC is the only way to defeat HIGH ARM pitchers.
 +ACC can be countered by HIGH GLV fielders.
 +ACC is the single most important stat for making hits.
 +ACC is useless for defensive purposes.
 +
 +SPD can result in stolen bases and is great vs LOW ARM pitchers.
 +SPD for OUTFIELDERS can stop XBH events.
 +SPD can defeat low arm fielders in "BEAT THE THROW" events.
 +SPD really needs to be synergized with ACC to get on base in the first place. SPD+POW is counter productive.
 +
 +ARM is the only stat that matters for pitchers - arguably the most important position of the game.
 +ARM counters POW or SPD batters when pitching as it avoids HBP and lower ACC batters can't hit the ball very often for HR.
 +ARM can help close GLV results in "Beat the Throw" events.
 +ARM for OUTFIELDERS can stop XBH events.
 ====== Attributes ====== ====== Attributes ======
  
fantasy_basebrawl_character_creation.txt ยท Last modified: 2016/11/17 02:34 by josh
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