Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revision Both sides next revision | ||
fantasy_basebrawl_adventure_mode [2016/11/08 15:56] josh [Adventuring Overview] |
fantasy_basebrawl_adventure_mode [2016/11/08 15:57] josh [Adventuring Overview] |
||
---|---|---|---|
Line 7: | Line 7: | ||
{{:ss_amode.png?nolink&700|}} | {{:ss_amode.png?nolink&700|}} | ||
- | Adventuring is a sub-system within Fantasy Basebrawl independent from games. Both AI and regular players have the opportunity to "explore" 5 randomly created locales filled with monsters, gem, gold and potential loot(logo drops). Each team has its own individual locales created when the League begins(randomly generated.) with monsters(also randomly created.) | + | Adventuring is a sub-system within Fantasy Basebrawl independent from games. Both AI and regular players have the opportunity to "explore" 5 randomly created locales filled with monsters, gem, gold and potential loot(logo drops). Each team has its own individual locales created when the League begins(randomly generated.) with monsters(also randomly created.) As you adventure further within an individual locale, the monsters become dramatically more difficult but the gems and gold and loot become better. |
- | + | ||
- | Adventuring is a large opportunity for players to gain gems. | + | |
+ | Adventuring is a large opportunity for players to gain gems during the course of the season or logos. | ||
====== Battle System ====== | ====== Battle System ====== | ||