This is an old revision of the document!


Both your follower's alignment(good, evil, neutral) and order(lawful, chaotic, apathetic) affects initiative in combat within Godwars. Every member is compared against each other so a group of 5 evil/chaotic members with a lawful/good - the evil members would still be happy but the lawful/good would be in poor shape for morale. Each party member has their own morale which affects initiative.

Morale listing from Best to Worst -

  • Amazing 30% or better bonus
  • Great 20-29%
  • Very Good 10-19%
  • Good 5-9%
  • Better than Average 3-4%
  • Average 0 to 2%
  • Below Average -1 to -5%
  • Annoyed -10 to -6%
  • Bad -20 to -11%
  • Terrible -30 to -21%
  • Horrible -31% or lower penalty

Morale within Arena or Dimensions are independent from each other.

Other Modifiers

By equipping an instrument as a weapon - designated with an (inst) - your other party member's morale checks will be improved by +3%.

combat_morale.1394571802.txt.gz · Last modified: 2014/03/11 16:03 by josh
CC Attribution-Share Alike 3.0 Unported
Driven by DokuWiki Recent changes RSS feed Valid CSS Valid XHTML 1.0