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arena_basics [2014/02/27 17:01] josh |
arena_basics [2014/03/12 23:15] (current) josh [Things to Know] |
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* Followers will not be injured but eliminated in combat. | * Followers will not be injured but eliminated in combat. | ||
* No AP is needed to enter arena events however you will need money to enter events. | * No AP is needed to enter arena events however you will need money to enter events. | ||
+ | * PvP Arena is the primary way to earn [[piety]] besides Dimension [[bosses|Bosses]]. | ||
====== Weapon Rock, Paper, Scissors ====== | ====== Weapon Rock, Paper, Scissors ====== | ||
{{:weapon_triangle.jpg?nolink&200 |}} Melee vs Melee combat in PvP is different than vs Monsters in the Dimension area. Although there is no elemental families in PvP there is weapon families. Weapons are strong against other length weapons. Long weapons beat medium weapons. Medium weapons beat short weapons. Short weapons beat long weapons. Attacking an opponent wielding a weapon will result in a 25% bonus to the attacking hitroll attempt made(not damage dice but odds of hitting the opponent). Spellbooks and Ranged Weapons have no effect in this but suffer their own greater penalty as explained in [[combat_101|Combat 101]]. | {{:weapon_triangle.jpg?nolink&200 |}} Melee vs Melee combat in PvP is different than vs Monsters in the Dimension area. Although there is no elemental families in PvP there is weapon families. Weapons are strong against other length weapons. Long weapons beat medium weapons. Medium weapons beat short weapons. Short weapons beat long weapons. Attacking an opponent wielding a weapon will result in a 25% bonus to the attacking hitroll attempt made(not damage dice but odds of hitting the opponent). Spellbooks and Ranged Weapons have no effect in this but suffer their own greater penalty as explained in [[combat_101|Combat 101]]. |