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signature_and_finisher_momentum_and_effects [2015/05/20 17:37] josh [Equipping New Skillbooks] |
signature_and_finisher_momentum_and_effects [2015/05/21 14:59] josh [Generating Move Skillbooks] |
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**Uncommon** 22.5% | **Uncommon** 22.5% | ||
**Common** 55% | **Common** 55% | ||
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+ | <WRAP center round important 60%> | ||
+ | These are the same odds as though generating skills using Education (Learning Points) for a wrestler. | ||
+ | </WRAP> | ||
===== Selling Skillbooks ===== | ===== Selling Skillbooks ===== | ||
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</WRAP> | </WRAP> | ||
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+ | ==== Using Learning Points for New Moves ==== | ||
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+ | {{ :ss_education.png?nolink|}} | ||
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+ | Besides skillbooks - there is also the option to use Learning Points(LP) for a wrestler. By using Education, the skill becomes "locked" to the wrestler's reserve inventory and replaces a move much like a skillbook. The disadvantage to education based moves compared to the skillbooks is they are locked to a wrestler upon generation so you might get an amazing legendary but not be able to move it to your favorite star wrestler. | ||
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+ | To do this - in the "replace" section for moves click the Education link. Education costs DOUBLE each time a wrestler uses the option. You must "clear" the existing move before attempting further education attempts on the same wrestler. | ||
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====== Gaining Momentum ====== | ====== Gaining Momentum ====== |