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paper_wrestler_-_starting_out [2015/05/12 18:02] josh |
paper_wrestler_-_starting_out [2015/05/13 16:29] josh |
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It is then recommended you proceed to each event in the Calendar that are house events coming up and enter your wrestler into at least 3 other house events upcoming. Your wrestler is a hard worker and can work multiple matches per day. You may ONLY submit UNBRANDED wrestlers to house events and you may only enter house events manually. | It is then recommended you proceed to each event in the Calendar that are house events coming up and enter your wrestler into at least 3 other house events upcoming. Your wrestler is a hard worker and can work multiple matches per day. You may ONLY submit UNBRANDED wrestlers to house events and you may only enter house events manually. | ||
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+ | ====== Typical Daily Actions ====== | ||
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+ | 1. You should always use your any "free scouting(*FS*)" points to recruit wrestlers. There is no limit on the number of wrestlers on your roster and no disadvantages to having more wrestlers. Even if you don't schedule your wrestlers - they may be auto scheduled by the game into house matches. | ||
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+ | 2. You should use all available scouting points to enter matches and take assignments for wrestlers. If you want to focus on a single wrestler - it is recommended you enter the into all house matches available upcoming with points AND keep them busy with assignments. | ||
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+ | 3. If you want to get large bursts of Purchase Points or Learning Points - you can enter up to 10 different wrestlers into a single event, in a single day. Even if only half your wrestlers win a house event - you will gain about 45 Purchase Points and Learning Points. This allows the purchase or training of most stats, on average, of once per 2 days. | ||
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+ | <WRAP center round tip 60%> | ||
+ | Freebies - It is possible that the game will AUTOMATICALLY schedule your wrestler into HOUSE EVENTS. This saves valuable scouting points and helps fill your own learning points/purchase points. | ||
+ | </WRAP> | ||
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