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wrestler_traits [2015/05/20 18:05] josh |
wrestler_traits [2015/05/20 18:13] (current) josh [Timed Traits] |
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Some traits last a certain amount of time and are automatically removed. Examples of this include the various injury traits. | Some traits last a certain amount of time and are automatically removed. Examples of this include the various injury traits. | ||
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+ | ==== Injuries ==== | ||
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+ | Injuries are a timed trait. | ||
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+ | There is a 1:2000 chance of an injury being inflicted anytime damage is dealt in a match. | ||
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+ | Minor Injuries (2 days) are 70% of injuries | ||
+ | Moderate Injuries(7 days) are 29% of injuries | ||
+ | Major Injuries(28 days) are 1% of injuries | ||
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+ | If an injury occurs of the same type, it will "refresh" the injury's countdown. It is possible to have multiple injuries of different types on the same contender. |