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wrestler_traits [2015/05/20 18:04]
josh created
wrestler_traits [2015/05/20 18:13]
josh [Timed Traits]
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 {{ :​ss_traits.png?​nolink|}} {{ :​ss_traits.png?​nolink|}}
  
-A large part of selecting the "​perfect"​ contender is the traits a wrestler has(or doesn'​t have.) Although you may [[wrestler_card|remove undesirable traits]] with a fairly heft cost of purchase points, you may not be able to select "​traits"​ for wrestlers. Traits affect all kinds of things regarding your wrestler including damage, hitpoints or persona traits such as "​heel"​ or "​face"​.+A large part of selecting the "​perfect"​ contender ​in [[Paper Wrestler]] ​is the traits a wrestler has(or doesn'​t have.) Although you may [[wrestler_card|remove undesirable traits]] with a fairly heft cost of purchase points, you may not be able to select "​traits"​ for wrestlers. Traits affect all kinds of things regarding your wrestler including damage, hitpoints or persona traits such as "​heel"​ or "​face"​.
  
 ===== Gaining Traits ===== ===== Gaining Traits =====
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 Some traits last a certain amount of time and are automatically removed. Examples of this include the various injury traits. Some traits last a certain amount of time and are automatically removed. Examples of this include the various injury traits.
 +
 +==== Injuries ====
 +
 +Injuries are a timed trait.
 +
 +There is a 1:2000 chance of an injury being inflicted anytime damage is dealt in a match.
 +
 +Minor Injuries (2 days) are 70% of injuries
 +Moderate Injuries(7 days) are 29% of injuries
 +Major Injuries(28 days) are 1% of injuries
 +
 +If an injury occurs of the same type, it will "​refresh"​ the injury'​s countdown. It is possible to have multiple injuries of different types on the same contender.
wrestler_traits.txt ยท Last modified: 2015/05/20 18:13 by josh
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